Stop rebuilding simulations every time something changes.
In this breakdown, I show how to build a modular morphing system in X-Particles (Cinema 4D) — one setup that lets you swap geometry and update styles without breaking the rig.
In this breakdown, I show how to build a modular morphing system in X-Particles (Cinema 4D) — one setup that lets you swap geometry and update styles without breaking the rig.
Build the logic once. Then iterate fast.
Works for footwear, product visuals, and complex transitions — turning one-off sims into a production-ready workflow.